Jean Michel Bihorel reviews the new Cintiq Pro 24 with Wacom Engine
, I thought of giving a review on this product, but there are already other reviews., So instead I will create a new image and tell you about the techniques Im using. Over the past few years. I have focused my personal work on an approach that is less technical and more visual.. I was looking to find workflows where the creation was more spontaneous.. I avoid detours, as I find, that you lose the sense of the idea or its objectivity when the creation process is too segmented.. We have been lucky to experience a huge evolution in material and software over the past few years.. There is less and less distance between the artist and the image, be it in the software interfaces, the material we use or the computing speed for the images., For example, on a Cintiq screen of this size, and with this definition I work directly on the images final Resolution., This means that without zooming in or out, I can have my entire image displayed at all times and have more of a feeling for the effect produced.. I can draw directly on the screen.. The movement is more natural, as the brain doesnt have to predict how the movement of the hand will affect the drawing on the screen.. For years, I worked with an Intuos Pro tablet and it works very well, but drawing or sculpting directly on the screen gives your strokes the same feeling you could have on paper.. Generally, I often deactivated the touch mode on the Intuos tablet, as it was more of a source of error for me.
, But for navigation. The touch mode on the Cintiq is great. Its a very futuristic feeling to be able to drag the images across such a large surface.. For this video, I wanted to create an image that fully demonstrates this spontaneous approach to creation.. To begin with, I more or less had the idea of creating a womans face with small gold pieces which would peel away from her face.. I took a 3D scan from TEN 24 because I didnt have time to create a 3D scan myself. This time., By the way I find the 3D scan a really fantastic technique.. It never produces a final result, but it captures the imperfections of reality which produce a natural digital image., Its really pleasant, to work in this way.. Until now, I have been working on an Intuos Pro.. The feeling is quite different from sculpting directly on the screen. To create the gold pieces. I wanted to use the VIVE virtual reality tools.. I find this tool absolutely fantastic, even if it still needs developing before it can really be used in production. Being able to trace the curves in three dimensions is so much easier than on the screen.. To find yourself in front of your subject in virtual reality is almost mystical.. You can change the size of the subject in relation to yourself. Its impressive. On the other hand, you have to be careful with the difference between the perception in virtual reality and the result on a 2D image.
In virtual reality. The impression is misleading.. You have to keep going back and forth between the two worlds to realise what works and what doesnt. Its difficult to be aware of this during the 3D painting phase.. But the process really is so fast that you can afford to repeat it several times and to choose a better version or even to mix versions.. This speed leaves room for the unknown, making the creation process clearly more spontaneous. When starting to paint, I immediately decided to go for a feather mask instead of gold pieces.. I change my mind a lot for my personal projects when I dont have a particular story to tell. On returning to the real world, you need to switch to ZBrush. With the 2D screen, its much more precise than in virtual reality.. The final crucial point for me: these past few years in the spontaneous creation process, the image computing speed. – You can now work faster with such a reduced time lag that you get close to the feeling. A cinematographer must have on a set when he places his lights. With immediate feedback. Having this rapid feedback allows you to really test out the lighting situation, and you can even find some situations. You wouldnt even have thought about. Once again its a question of media not having to wait or predicting what an action can do just like when working empirically and that plants the seeds for new ideas.. This also produces much more natural results.
Thanks to the work of developers and equipment. Designers 3D is becoming more and more what it should be a tool in the service of the image.. So I havent bothered you too much yet with the technical specifications, but Wacom has just launched a new device called the Cintiq Pro Engine., In fact its a computer that can slide behind the screen which transforms into an enhanced tool. I can take everywhere with me. Its an autonomous workstation.. It even has 32GB of RAM a Quadro with 6GB of storage and video., Its practically more powerful than my computer., And I can put it on my lap and draw wherever I want. As long as there are two plug sockets., A real workstation connected to the screen., You could say that all this technology takes us away from reality, but as a digital creator, I would say it connects us even more to our work. Im, quite curious to see how It will progress in the future. So Ill. Leave you to think about all of that, to try out new approaches and to mix tools..