I 78758 CPU and invidious 1060 max q, graphics, so let's find out how well it performs in a bunch of different games just quickly before we dig into the benchmark results. I'Ve wanted to mention that this 2 8 gig sticks of ddr4 memory running at 2600, 66 megahertz and dual channel 4 stock configuration present in my unit. The g5 is also available with eight gig of ram in single channel, as well as nvidia, 1050 or 1050 TI graphics options all with the four core, i5 8300 h cpu. So the results will vary based on the selected configuration of the g5, the g5. That i'm testing with here is the highest spec model. All testing was done at 1080p, the native resolution, if the laptops display with facing disabled with that out of the way let's check out some gaming results, starting out with fortnight we're, getting really nice results even with max settings. The one percent lows are above the 60 Hertz refresh rate of the display, but keep in mind. This can vary quite a bit, as the game greatly depends on what's going on and what other players are doing. Basically, take the results with the grain of Sol oval, which was tested playing with the butts and again we're. Getting really nice results for this laptop with 1 lows. Well, above what the display can output at max settings as usual, csgo was averaging well above what the refresh rate of the display could output.

The one percent lows dropped quite a bit due to the smirks in this benchmark test, but even with medium settings that one percent lows was still above the displays refresh rate at 1080p, pub G was tested using the replay feature, but again take the results with the Grain of salt, as like fortnight er, will depend on what's going on in the game, so the results can vary quite a lot, as shown by the one percent lows, which are quite a bit lower than the averages. Despite this, the results are still fairly good. In the game played well I've tested Far Cry 5 with the built in benchmark, given a max settings, we're averaging above the FPS and the 1 lows aren't too far behind the average frame rates here so again, it's going quite well Assassin's Creed origins was also tested With the built in benchmark and the results were similar in that the 1 lows also weren't too far behind the averages, dota 2 was tested using a fairly intensive replays. So this should be a worst case scenario. Realistically, you'll probably get better results than this, while actually playing and even in this intensive test, we're always averaging above 60 FPS, regardless of setting level Rainbow six siege was tested with the built in benchmark and we're, getting pretty high frame rates at all setting levels. Despite the 1 lows being a bit further away from the averages, there's still a fair bit higher than the 60 Hertz refresh rate of the g5 battlefield, 1 was also going quite well even in intense fights.

The dips weren't too bad, as shown by the 1 lows, which again even at max settings, are higher than the screens refresh rate, so it felt quite smooth. The Witcher 3 doesn't really need a high frame rate to play and even on ultra settings, it played nicely. Although you can boost the framerate quite a bit by stepping down even just one level from ultra rise of the Tomb, Raider was tested with the built in benchmark and were able to average above 60fps, 7 and max settings. Ghost Recon is a fairly resource, intensive game and was again tested with the built in bench mark, although ultra settings are quite low. This is always the case in this game. At high settings we were just able to reach a 60 FPS average watchdogs. 2 is another fairly resource intensive game. That is another that I personally think doesn't need a high frame rate to play. I can play this game with 40 FPS averages no problem as long as the 1 lows aren't too low at Ultra. We can see the 1 lows are fairly low, so the dips were a bit noticeable. It played well at very high or below there. Doom was tested using Vulcan and, again to me. It felt really smooth, even during large fights, almost averaging 100 FPS. Even at max settings shadow of war was another game tested with the built in benchmark. I don't really have anything else to say about this, so let's move on ashes of the singularity was also tested with the built in benchmark and again.

These are alright results. For this game, a laptop as this is a fairly intensive benchmark, I haven't yet tried under vaulting or if a clocking, as this will vary between laptops based on the hardware, but I'll cover those in future videos. This is how the laptop performs out of the box, which, to be honest, is probably how most people will probably end up using it. So this is where you can at least expect at a base level. So how do you guys think the Dell g5 did in these games? I'Ve always thought that 10 60 is a great choice for 1080p 60fps gaming and although we've got the slightly lower clocked max cue version here, we're still getting really nice results, especially considering the g5 has a 60 Hertz screen anyway. So in many games the higher frame rates are mostly wasted unless you attach an external monitor with higher refresh rate. Let me know what you guys thought down in the comments and don't forget to subscribe for the full review of the Dell g5 gaming laptop as well as future tech.